Computer graphics

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81EDA221 – Introduction to Computer Graphics, 2016  Assignment 3 – Shaders I This assignment introduces one of the major shading languages; GLSL, as well as applications for some common shading techniques such as Phong

EDA221 – Introduction to Computer Graphics, 2016 Assignment 3 – Shaders I This assignment introduces one of the major shading languages; GLSL, as well as applications for some common shading techniques such as Phong

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Source URL: fileadmin.cs.lth.se

- Date: 2016-09-19 08:47:54
    82EDA221 – Introduction to Computer Graphics, 2013  Assignment 3 – Shaders I This assignment introduces one of the major shading languages; GLSL, as well as applications for some common shading techniques such as Phong

    EDA221 – Introduction to Computer Graphics, 2013 Assignment 3 – Shaders I This assignment introduces one of the major shading languages; GLSL, as well as applications for some common shading techniques such as Phong

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    Source URL: fileadmin.cs.lth.se

    - Date: 2013-09-23 07:45:08
      83EDA221 – Introduction to Computer Graphics, 2016  Assignment 2 – Tessellation and Interpolation In this assignment you will tessellate your own model from a parametric equation. This task involves setting up appropri

      EDA221 – Introduction to Computer Graphics, 2016 Assignment 2 – Tessellation and Interpolation In this assignment you will tessellate your own model from a parametric equation. This task involves setting up appropri

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      Source URL: fileadmin.cs.lth.se

      - Date: 2016-09-15 06:51:02
        84IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS,  VOL. 16, NO. X,

        IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 16, NO. X,

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        Source URL: geoanalytics.net

        - Date: 2012-12-03 05:52:30
          85Written exam in EDA075  “Mobile Graphics” Department of Computer Science, Lund University  Six assignments, each worth 1.0 points

          Written exam in EDA075 “Mobile Graphics” Department of Computer Science, Lund University Six assignments, each worth 1.0 points

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          Source URL: fileadmin.cs.lth.se

          - Date: 2007-10-25 16:51:07
            86SUBMITTED TO IEEE TRANSACTIONS ON VISUALIZATION & COMPUTER GRAPHICS  1 Improving Gabor Noise Ares Lagae, Sylvain Lefebvre, and Philip Dutr´e

            SUBMITTED TO IEEE TRANSACTIONS ON VISUALIZATION & COMPUTER GRAPHICS 1 Improving Gabor Noise Ares Lagae, Sylvain Lefebvre, and Philip Dutr´e

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            Source URL: www-sop.inria.fr

            - Date: 2010-11-26 15:03:22
              87The Geometer’s Workbench: An Experiment in Interacting with a Large, High Resolution Display Franc¸ois Guimbreti`ere, Terry Winograd Computer Science Department Stanford University

              The Geometer’s Workbench: An Experiment in Interacting with a Large, High Resolution Display Franc¸ois Guimbreti`ere, Terry Winograd Computer Science Department Stanford University

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              Source URL: graphics.stanford.edu

              - Date: 2002-12-02 17:01:48
                88CEIG - Spanish Computer Graphics ConferenceAlejandro García-Alonso and Belen Masia (Editors) Bidirectional Rendering of Polarized Light Transport Adrian Jarabo and Diego Gutierrez Universidad de Zaragoza

                CEIG - Spanish Computer Graphics ConferenceAlejandro García-Alonso and Belen Masia (Editors) Bidirectional Rendering of Polarized Light Transport Adrian Jarabo and Diego Gutierrez Universidad de Zaragoza

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                Source URL: giga.cps.unizar.es

                - Date: 2016-08-12 08:17:26
                  89Written exam in EDA075  “Mobile Graphics” Department of Computer Science, Lund University  Six assignments, each worth 1.0 points

                  Written exam in EDA075 “Mobile Graphics” Department of Computer Science, Lund University Six assignments, each worth 1.0 points

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                  Source URL: fileadmin.cs.lth.se

                  - Date: 2006-10-19 04:05:31
                    90Foundations of Computer Graphics Online Lecture 3: Transformations 1 Basic 2D Transforms Motivation §  Many different coordinate systems in graphics

                    Foundations of Computer Graphics Online Lecture 3: Transformations 1 Basic 2D Transforms Motivation §  Many different coordinate systems in graphics

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                    Source URL: www-inst.eecs.berkeley.edu

                    - Date: 2012-08-03 13:22:21